Multiply by the cosine of the angle.
Nothing, you can't cross a vector by a scalar. EDIT: changed multiply to cross.
He was Squared Straight.
Angles in the Outfield
To watch movies in the THETA
Wait for it... wait for it...) brucilage!!!!!!!!
You're projecting." (From Star Trek Voyager)
I'm sorry, it's confidential.
Sin or cosine